using RealtimeCollabGame.Domain.Enums;

namespace RealtimeCollabGame.Application.DTOs;

public record GameStateDto(
    Guid GameId,
    string Name,
    GameStatus Status,
    List<PlayerDto> Players,
    int TimeLeft,
    Dictionary<Guid, int> PlayerAreas,
    DateTime? StartedAt,
    DateTime? EndedAt
); 